ranni full questline

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The enigmatic figure of Ranni the Witch stands as one of the most compelling and complex characters in the Lands Between. Her questline is not merely a side adventure but a profound narrative thread that delves into themes of free will, cosmic rebellion, and the price of liberation. To follow Ranni is to embark on a journey that redefines the Tarnished’s purpose, challenging the very foundations of the Golden Order and offering a path shrouded in cold starlight and solemn sacrifice.

目录

I. The Witch in the Tower: An Invitation to Conspiracy

II. The Fate of the Two Fingers: A Prelude to Treason

III. Into the Depths: The Journey to Nokron

IV. The Dark Moon’s Vow: A Pledge in the Cathedral

V. The Path of Shadows: A Trail of Dolls and Secrets

VI. The Final Ascent: Confrontation at the Moon’s Altar

VII. The Age of Stars: A New Order’s Dawn

I. The Witch in the Tower: An Invitation to Conspiracy

The quest begins at Ranni’s Rise in the misty region of Liurnia. Here, the Tarnished first encounters Ranni, a spectral and imposing figure who dismisses them as a mere vassal of the Two Fingers. To earn her audience, one must first serve her loyal retainers: the scholar Iji, the warrior Blaidd, and the witch-hunter Sorcerer Rogier. This initial phase establishes the quest’s core theme—service leading to partnership. Through Rogier’s investigations into the Night of the Black Knives, the Tarnished learns of Ranni’s deep involvement in a plot that shattered the Golden Order, a revelation that frames her not as a simple witch, but as a mastermind of divine regicide. Accepting her service means stepping into a conspiracy that spans the history of the Lands Between.

II. The Fate of the Two Fingers: A Prelude to Treason

Ranni’s first direct task is the retrieval of the Fingerslayer Blade from the hidden city of Nokron. However, the path is sealed. To open it, the Tarnished must enact a pivotal act of defiance: slaying Starscourge Radahn in Caelid. Radahn’s mastery over gravity literally holds the stars in stasis. His defeat triggers a meteor impact that cracks open the earth, revealing the path to Nokron. This act is profoundly symbolic. It demonstrates that Ranni’s goals require the toppling of demigods and the disruption of natural law. The Tarnished becomes an instrument of cosmic change, setting the stage for the greater treason to come.

III. Into the Depths: The Journey to Nokron

Nokron, the Eternal City, is a testament to a civilization that once challenged the Greater Will and was buried for its ambition. Navigating its spectral, ruinous landscape, the Tarnished secures the Fingerslayer Blade—a weapon capable of harming the very emissaries of the Greater Will. Delivering this blade to Ranni marks a point of no return. She reveals that this artifact is key to severing her tie to her own Two Fingers, the manipulators of her Empyrean fate. The quest transitions from fetching artifacts to enabling a direct, metaphysical rebellion against the powers that govern the world.

IV. The Dark Moon’s Vow: A Pledge in the Cathedral

Upon receiving the blade, Ranni falls into a deep slumber. Her spirit, now inhabiting a miniature doll form, is found at the nearby Ranni’s Rise. She instructs the Tarnished to place a Dark Moon Ring upon her finger, a ritual performed at the Cathedral of Manus Celes after a harrowing journey through the Lake of Rot. This moment is the emotional and symbolic core of the questline. Placing the ring is an act of profound commitment, a vow not to a lord, but to a consort. Ranni acknowledges the Tarnished’s dedication, elevating them from servant to partner. The chilling yet tender dialogue here underscores the lonely, solemn nature of her chosen path, a path she now invites the Tarnished to share.

V. The Path of Shadows: A Trail of Dolls and Secrets

The awakened Ranni, in her doll body, then sends the Tarnished on a final errand: to eliminate the shadow that was bound to her, the Baleful Shadow. This journey through the inverted ruins of Nokstella and the Lake of Rot is a gauntlet of challenges. It culminates in a battle against the shadow, a manifestation of the Greater Will’s safeguard against its Empyrean vessels. Victorious, the Tarnished retrieves the Key to the Treasure Chest in the Grand Library of Raya Lucaria, which contains the Dark Moon Ring. This segment reinforces the theme of severing preordained bonds, as Ranni systematically destroys the mechanisms of control placed upon her.

VI. The Final Ascent: Confrontation at the Moon’s Altar

The quest’s climax occurs at the Moonlight Altar. After traversing the consecrated snowfield and a hidden coffin ride, the Tarnished arrives at the altar where Ranni’s Two Fingers reside. The sight of the massive, lifeless digits of the Fingers, slain by Ranni using the Fingerslayer Blade, is a shocking testament to her completed treason. Here, if the Tarnished has proven steadfast, Ranni appears one final time. She offers the choice to summon her at the end of the game, solidifying the bond forged through the long journey.

VII. The Age of Stars: A New Order’s Dawn

Choosing Ranni’s ending, "The Age of Stars," is the culmination of her full questline. As the Elden Ring is mended, Ranni arrives to claim the title of Lord, with the Tarnished as her consort. She declares an age not of gold, fire, or despair, but of distant stars and a cold, quiet night. This new order removes the direct influence of outer gods, placing the world under the distant, non-interventionist watch of the Dark Moon. It is an age of uncertainty but also of true free will, where life is left to find its own path, far from the oppressive guidance of the Greater Will. This ending is the logical conclusion of Ranni’s philosophy: a painful, lonely freedom is preferable to a gilded chains of predetermined order.

Ranni’s questline is a masterclass in environmental storytelling and character-driven narrative. It transforms the Tarnished from a seeker of lordship into a partner in cosmic revolution. Every step, from Liurnia’s towers to the Moonlight Altar, builds upon her tragic yet resolute ambition. The journey is rich with lore, sacrifice, and a unique philosophical stance that challenges the player’s understanding of power and control. To walk with Ranni is to choose a path of frost and stars, a testament to the enduring allure of a freedom that is as terrifying as it is beautiful.

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